LEAGUE FILES - HOW DOES OUR PROCESS WORK?
The Commissioner will post a MGR UPDATE ONLY league back-up file
at the start of each block at the Flory Website. Each manager will
RESTORE
this file in their SOMBB computer game. Once the league file has been restored, each GM will be
able to view the current league information.
NOTE: It is important during the off-season to always use the latest commissioner league backup file when submitting a MGR file for update in order to avoid roster errors.
The MGR UPDATE ONLY league back-up file is used to allow each GM the opportunity to update their default computer manager file (eligibles, lineups & rotation). Once the GM has made all of their necessary team changes, they post an updated MGR file at the Flory site. A minimum deadline of 72 hours will be given for this update.
NOTE: We allow 26 man active rosters up until rosters expand later in the season as per our USFBL Schedule.
The Commissioner will download all of the MGR files from the Flory site and will import them into the league file on his computer. Once the deadline has passed, the Commissioner will post an UPDATED PLAY BALL, league back-up file in order to allow each GM the opportunity to begin play for the given block indicated in the file description. Each GM will RESTORE this league back-up file in their SOMBB computer game prior to starting the block.
NOTE: It is imperative that the GM only play their given block of ROAD games using the latest league file in order to avoid issues with rosters that especially becomes a factor towards the end of the regular season when usage issues arise.
A typical deadline to complete a block is at least 7 days. Then the process repeats for the next block.
#2.
UPDATING MGR FILE - WHAT NEEDS TO BE DONE!
The following tasks must be done prior to uploading your updated MGR file.
NOTE: Superhal is optional but, highly recommended for those that want the most control of their players in HAL managed games.
NOTE: The Commissioner can help any manager that is interested in knowing more about how to use this advanced feature.
File Naming: XXX1.mgr - is a good example on what to name your file prior to posting to Flory. In this example, this file is for Team XXX for Block 1, XXX is your assigned three letter abbreviation for your team. You may find this information by highlighting your team within the game.
SOME TIPS - "Update Computer Manager"
SOME TIPS - "Update Default Lineups"
#3.
PLAYING SCHEDULED LEAGUE GAMES - HOW IS THIS DONE?
SOME TIPS - "Starting a League Game"
#4.
I'M FINISHED MY BLOCK OF ROAD GAMES - NOW WHAT DO I DO?
At the conclusion of a league game, each GM should follow the instructions listed below.
TIPS TO SAVE THE BOXSCORE:
GAME - BOXSCORE FILE NAMING EXAMPLE: BLK1TOR@MMTG1APRIL12004
The above example would be a game between TOR @ MMT in Block 1, Game 1 of the series with a schedule date of April 2004.
TIPS TO SEND YOUR BOXSCORES:
After a manager has completed all of their road games for any given block they must zip all of the "boxscores", into a single file to post to our Flory site.
BOXSCORE ZIP FILE NAMING EXAMPLE: BTORBLK1.zip - Boxscore files for TOR for Block 01.
TIPS TO SEND YOUR RESULTS FILES (EXPORTS):
After a manager has completed all of their road games for any given block they must zip all of the "game result files" = EXPORTS, into a single file to post to the Flory site.
EXPORT ZIP FILE NAMING EXAMPLE: ETORBLK1.zip - Export files for TOR for Block 01.
[code]BOXSCORE:
2019 Vancouver Vampires At 2019 Misty Mountain Hoppers
4/7/2019
J.Bell DH 5
0 0 0 .111 R.Tapia
CF 5 1
4 0 .800
M.Betts
CF 3 0
1 0 .222 A.Jones
RF 4 0
2 0 .500
A.Rendon
3B 2 0 1 1
.273 A-L.Brinson RF
1 0 0 0 .000
M.Moreland
1B 4 0 1 0
.429 J.Realmuto
C 5 1 2 0
.400
Y.Grandal
C 4 0 0 0
.154 M.Yastrzemski LF 4 0
1 0 .250
B.Harper
RF 2 0 1 0
.308 K.Davis
DH 5 1
3 2 .600
J.Altuve
2B 4 0 0 0
.176 M.Chavis
2B 4 1 2 0
.500
S.Wilkerson
LF 4 1 1 1
.143 M.Cabrera
1B 4 0 1 0
.250
N.Lopez
SS 4 1
1 0 .143 B-B.Drury
1B 0 0
0 0 ----
D.Bote
3B 4
1
1 3 .250
L.Urias
SS 4
0
0 0 .000
--
-- --
---
-- -- -- ---
Totals
32 2 6
2
Totals 40 5 16 5
B-Subbed
Defensively (1B) For Cabrera In 8th Inning
Hoppers.........
2 0 0 0 0 0 3 0 - 5 16 0
D.Duffy
5 10 2 2
1 3 0 119 3.60
J.James
LOSS(0-1) 1 2/3
3 2 2 0 1 0
29 10.80
J.Hader
0 1/3 1 1 1 0
1 1 6 27.00
M.Albers
1 2 0 0
0 1 0 16 0.00
Totals
8 16 5 5
1 6 1
J.Flaherty
WIN(1-0)
7 6 2 2
2 4 1 112 2.57
S.Lugo
SAVE(1st)
2 0 0 0
0 4 0 29 0.00
Totals
9 6 2 2
2 8 1
UMPIRES-
Tim McClelland, Eric Cooper, Gary Cederstrom, Ted Barrett
T-
3:15
LEFT
ON BASE- Vampires: 8 Hoppers:12
DOUBLE
PLAYS- Vampires: 0 Hoppers: 0
DOUBLES-
A.Rendon(2nd), M.Moreland(1st), K.Davis(1st), M.Cabrera(1st)
HOME
RUNS- S.Wilkerson(1st), D.Bote(1st)
RBIs-
A.Rendon(2nd), S.Wilkerson(1st), K.Davis-2(2nd), D.Bote-3(3rd)
SACRIFICE
FLIES- A.Rendon
WALKS-
M.Betts, B.Harper, M.Yastrzemski
HIT
BY PITCH- A.Rendon, B.Harper
STRIKE
OUTS- J.Bell, M.Moreland-2, Y.Grandal, B.Harper, J.Altuve, S.Wilkerson,
N.Lopez, A.Jones, J.Realmuto, K.Davis, M.Chavis-2, L.Urias
PASSED
BALLS- Y.Grandal
2-out
RBI- K.Davis-2, D.Bote-3
RLISP
2-out- M.Moreland, M.Cabrera-3, J.Altuve-2, J.Realmuto, D.Bote-2, K.Davis
TEAM
RISP- Vampires: 0 for 5 Hoppers: 2 for 11
the
Vancouver Vampires by a score of 5 to 2 at Miller Park.
innings
allowing 6 hits and 2 walks. For the game Misty Mountain out-hit
Vancouver
16 to 6.
Seth
Lugo recorded the save, his 1st. Josh James(0-1) was the loser in
relief.
He allowed 3 hits and no walks in 1 and 2/3 innings.