GAME PLAY INSTRUCTIONS -
LEAGUE FILES - HOW DOES
THE PROCESS WORK?
The Commissioner will email an
MGR file only, league back-up file
at the start of each block. Each manager will
this file in their SOMBB computer game. Once complete, the manager will be
able to view the current league information.
This UPDATE MGR back-up league
file is used to allow each manager the opportunity to update their default
computer manager file (eligibles, lineups & rotation). A minimum
deadline of 72 hours will be given for this update.
The Commissioner will collect
all of the MGR files via email from the managers in the league and will update
them on his computer. Once the deadline has passed, the Commissioner will
email a PLAY BALL,
league back-up file
in order to allow each manager the opportunity to begin play for the given
block. Each manager will
this file in their SOMBB computer game prior to starting the block.
A typical deadline to complete a
block is at least 7 days.
UPDATING A COMPUTER
MANAGER REPORT - WHAT TASKS NEED TO BE DONE!
The following tasks must be done
prior to emailing your updated
- Promote/Demote Minor Leaguers
- Update Default Lineups (complete; Superhal
- Update Computer Manager (complete; Pitchers,
Starter Schedule, Batters, Manager Tendencies, Superhal Baserunning, &
- Verify Usage for ALL players!
- Advise the Commissioner of any team issues
NOTE: Superhal is
optional but, highly recommended for those that want the most control of
their players in HAL managed games. The Commissioner can help any manager
that is interested in knowing more about how to use this advanced feature.
File Naming: XXX1.mgr
is a good example on what to name your file prior to sending it to the
Commissioner. In this example, this file is for Team XXX for Block
Each manager will be given a
LOCK CODE NUMBER at the
beginning of the year to be used if they want to password protect their computer
managers report/strategies. It is important for each manager to
CHANGE this number!
SOME TIPS - "Update
- Be sure to select
NEVER for your Starting pitchers so that the computer will not use them in relief.
- Double click on individual pitchers and batters
to specify additional settings
SOME TIPS - "Update Default
- Lineup #1 is for LHP, Lineup #2 is for RHP,
Lineup #3 is for REVERSE LHP and Lineup #4 is for REVERSE RHP.
- You can edit your lineups to include any
special note on when to use them. For example you might want to
indicate when to use a REVERSE lineup: REVLHP(3+) - this description
would indicate to the opposing manager that you would like this reverse
lineup vs his Starting Left Hand Pitcher to be used only if the REV LHP had
a balance rating of 3 or higher!
PLAYING SCHEDULED LEAGUE
GAMES - HOW IS THIS DONE?
In each of the USF baseball leagues, managers
THEIR ROAD GAMES DURING THE REGULAR SEASON.
SOME TIPS -
"Starting a League Game"
- Select FILE->NEW SCHEDULED
while the USFBL league is highlighted.
- Select your first Road
game for the block.
- Toggle this game from HOLD
- Select Play Day.
- Select Manual at the next
- Make sure DH or NON DH has been
properly selected based on the league you are in.
- Verify VISITING TEAM MANAGER -> HUMAN.
- Verify HOME TEAM MANAGER -> COMPUTER.
- Verify that the CREATE
GAMES RESULTS FILE box is checked.
- Verify that the correct LINEUP is being used against your particular LHP,
REVLHP, RHP or REVRHP starter. It is the managers responsibility for
ensuring that the PROPER LINEUPS are selected before starting each game.
- It may also be necessary to use the
DAYS OFF button for your team.
You can use this feature only
if the schedule dictates
rest should be given. For example; you play on April 1, 2 and 3rd
then have 3 days off before playing another road series on April 7, 8 and
9th. In this case you may rest your team 3 days.
SENDING YOUR RESULTS TO
THE COMMISSIONER - I'M FINISHED MY BLOCK NOW WHAT DO I DO?
At the conclusion of a league game, each manager should follow the instructions listed below.
TIPS TO SAVE THE BOXSCORE:
- Select the listed Subset boxes ie., Team vs. Team, Home vs. Road, Day vs. Night and Subsets by Month ie., HIT OKAY on the next screen.
- Select BOXSCORE, PAC and
- Select COMMENT in order to enter a note about the game
(this is optional but, adds a nice touch!).
- Select SAVE
- Name the file - SEE BELOW.
- Select SAVE
GAME - BOXSCORE FILE NAMING
The above example would be
a game between TOR @ MMT in Block 1, Game 1 of the series with a schedule date
of April 2004.
TIPS TO SEND YOUR BOXSCORES:
After a manager has completed
all of their road games for any given block they must zip all of the "boxscores",
into a single file to send via email to the Commissioner.
BOXSCORE ZIP FILE NAMING EXAMPLE:
BTORBLK1.zip - Boxscore
files for TOR for Block 01.
- Before each series make sure your c:\cdrombb\print directory is
empty. It is always
a good idea to store all league files in a separate directory on your computer
until the Commissioner has sent out the results indicating that no problems
- Create a zip file containing
all the boxscores saved in your print directory.
- Name the zip per the
- Using email send this zip file to the
TIPS TO SEND YOUR RESULTS FILES
After a manager has completed all of their road games for any given block they must zip all
of the "game result files" =
EXPORTS, into a single file to send
via email to the
EXPORT ZIP FILE NAMING
EXAMPLE: ETORBLK1.zip -
Export files for TOR for Block 01.
- Before each series make sure your c:\cdrombb\export directory is
is always a good idea to store all league files in a separate directory on
your computer until the Commissioner has sent out the results indicating that
no problems have occurred.
- Create a zip file containing the
results files located in your export directory.
There should be two files for each game played
(one for the home team and one for the road team).
- Name the zip file per the
- Using email send this zip file to the