USFBL CONSTITUTION
(text in this colour indicate changes that were made in Year 12)
(text in this colour indicate changes that were made in Year 13)
(text in this colour indicates changes that were made in Year 14)
(text in this colour indicates changes that were made in Year 15)
(text in this colour indicates changes that were made in Year 17)
(text in this colour indicates changes that were made in Year 18)
(text in this colour indicates changes that were made in Year 19)
(text in this colour indicates changes that were made in Year 20)
(text in this colour indicates changes that were made in Year 21)
(No changes were made in Year 22)
(text in this colour indicates changes that were made in Year 23)
(text in this colour indicates changes that were made in Year 24)
(text in this colour indicates changes that were made in Year 25)
#1 - HISTORY:
The Ultimate Strat Fan
Baseball League was created in the 1997. In 2022, the
2021 Season will be our 25th
exciting year of Strat-O-Matic Baseball.
#2 - VALUES:
The USFBL core leadership values are: 1)
Honesty, 2) Communication and 3) Fairness. Each member is a leader in the
league. We all lead by example and by our behaviors and actions while
playing our league games or while communicating amongst members.
#3 - MISSION:
The USFBL strives to be the most fun and
competitive Stratomatic Baseball Online League experience played over the internet. We are a league that
prides itself on getting things done on time and
consistent as per the written league
rules in this constitution. We are
firm, consistent and fair. We are a league that appreciates the importance of the
quality and commitment of our league members in order to have great baseball league sim experience.
We are a league that continues to strive for baseball statistical realism each
and every year.
It is expected that each GM, fields their most competitive team for each series in each block as league usage allows.
#4 - FORMAT:
The USFBL is a 24
team modern day, draft,
continuous ownership internet baseball league.
For Year #25, the USFBL will use the Strat-o-matic CDROM 2022 game and the 2021 Season Rosters.
The league operates over the internet using email to communicate and the Flory site (https://flory.net/php/downloads.php?league=usfbl) to exchange league files.
We play a 162 game unbalanced regular season.
Each owner plays their road games in the regular season. This will enable you to visit many different ballparks during the season.
We do not use inter-league play.
We have 2 leagues (AL & NL) with 2 divisions (East & West) of 6 teams each.
Both AL & NL use DH
5 teams from each league qualify for the playoffs.
Net play is highly encouraged in the playoffs but, if both GMs agree, these post season games can be played by exchanging MGR files.
Listed below are the SOMBB 2022 game options that will be used for Year #25:
The League will be locked once the season starts.
Main Rules - Maximum Level
Ballpark & Weather Effects and Clutch Hitting are used
Super Advanced Steal System is used
Super Advanced Strategy Charts are used
Use Miscellaneous Rules are used
Use Closer Rules
Do Not Use Injuries
Use SADV Fatigue & Pitch Count
Allow GBA on Pitchers Cards
Max Rules used are as follows: Bunt for base hit, Improve Out Distribution, Home Field Advantage, More Base running decisions, Realistic Throwing Errors, Pitch-Around Option, Robbing HR-Rule, Allow Errors on Bunts, Allow Errors on Pickoffs & Catcher Blocking the Plate.
Home/Visiting Team Lineups - Draft League Mode No Rest
No Scheduled Days Off
No Auto Swap-O-Matic
Minor Leaguers - INELIGIBLE
Ignore Over usage
Use Super Hal Bullpen, Lineup & PR/PH Subs
Dice Mode w/ minimal play by play
Show Board Game Information, Play by Play Test Mode, Show Flight of Ball, Display Trivia Questions, Display Newsworthy Events, Play by Play Test Mode, Save Play by Play to file
Flight of Ball Animation Speed = 5, Play by Play Speed = 2
Dice Rolled automatically, Show Cards in Notebook, Single Die & Best Column and Split Cards are automatic, Animate SADV Fielding Chart, Dice/Splits Animation speed = 5, Delay after Dice Stop Rolling = 2
Crowd Noise always, Other Sounds - all checked
Box score, PAC and Score sheet output checked, Output when = always, Where = Save to file, Display Game Story on Boxscore, Display Condensed Play Log on News & Create Daily Reporter HTML file = checked, View Scores During Autoplay, Team vs. Team subsets, Day vs. Night subsets, Create Game Results File, Home Vs. Road subsets & subsets by month = all checked.
All Events = checked
All Leaders = checked
Color headings on reports, Bold Heading on reports, Save formatting to prt files, Save print files as HTML, Display Game Notes at Startup and Automatic League Backup = all checked.
#5 - TEAM ROSTERS:
Each owner will start the season with a team consisting of a 40 man
roster. The maximum amount of pitchers on a team is 25 as limited by the SOMBB game.
Expansion teams are allowed to carry
45 man rosters in Year #13. For the 2021 season only, we will be allowing 45 man rosters.
* A
GM will designate their 26 man eligible and 14 man minors roster for
each block in the Regular Season. For the playoffs we will use a
26 man eligible roster which is set before each series and cannot
change.
* A GM may expand their roster to 40
starting at the beginning
of Block 8
* An expansion GM may expand their roster
to 45 starting at the beginning of Block 8
* A GM is allowed to make roster moves while playing their road
games within any 3 game series, thus an an owner's active roster is committed for each series and changes during the series are not allowed
* A GM must have at least one back-up at each fielding position active at
all times
* A player that is eligible to field several positions can be used as the
back-up for all their eligible positions
* A GM
may rest your team before each ROAD series. You cannot rest your
team during a series. All teams are rested before the start of
each block by the Commissioner.
* SP
are allowed to be kept inactive (20 man active rosters with 5 inactive
SP). HAL will activate correct SP prior to each game for his scheduled
start. HAL will not be able to use any SP in relief on ANY occasion.
During roster expansion it allows you to bring up extra RP over the 15 pitcher
limit. You can schedule your entire seasons rotation based on 162 game
schedule ensuring the SP is used for correct amount of Game Starts (Helps with
overall team/player usage) and allows for some flexibility allowing you to
schedule your rotation and not have to look at block breaks.
* A GM
may request an OF to be given a CF rating using the SOMBB OF rating
adjustment rule on Page 18 of the Baseball Rule Book 2018. RF
-> CF +1, LF -> CF +2, LF -> RF +1, same error rating and arm.
#6 - MANAGEMENT & ORGANIZATION:
In order to manage the day to day operations of
the league the USFBL has a Commissioner and a Co-Commissioner.
Commissioner: Jason Goldberg - handles the day to day operations of the league including; annual draft, league updates and play ball backup files, importing/receiving of game results, website hosting/updating. creating league reports/statistics, player usage monitoring and enforcing league rules.
Co-Commissioner: Barry Cohen - creates team logos and league graphics.
Otherwise indicated by the Commissioner the "official league file is the "SOMBB" game league file and not the rosters shown at the "Flory Site".
#7 - CONSTITUTION CHANGES:
After the USFBL World Series is over, each owner will be given an opportunity to express their suggestions in
order to improve the league. The commissioner will review the proposals
and decide which ones will be submitted for league wide vote.
Existing rule changes are passed with a 75% minimum approval vote. The Commissioner may decide to use any non-votes either for or against a league proposal.
New rule changes are passed with a 51% minimum approval vote. The Commissioner may decide to use any non-votes for or against the proposal.
A Commissioner may change or implement a rule whenever he feels it is in the best interest of the league and/or based on his ability to operate the league in a more efficient manner. When the commissioner elects to use this power he will at a minimum advise the entire league of his decision and the reasons for making it.
#8 - MAINTAINING YOUR MEMBERSHIP
& TEAM INCENTIVES:
In order to maintain your membership in the USFBL, each
owner must meet the values of the league and be able to submit their required
information on time unless other arrangements have been discussed with the
commissioner ahead of time. The USFBL will utilize a 3 strikes you are out
policy. After your 3rd strike you will be removed from the league.
An owner will be notified by the commissioner when they have received a strike
against them.
Incentive System:
* Teams that meet all deadlines (MGR & Results files posted to FLORY) will receive one additional player protection in the following year. If a GM plays a block using the wrong league file then that GM may be asked to replay the games or that GM will forfeit their additional player protection incentive for the season.
#9 - TEAM SCHEDULES:
Each team will play:
* Divisional opponents 18 times (9 Home & 9 Away) = 5 x 18
= 90 games
* Non-Division opponents within the same league 12 times (6 Home
& 6 Away) = 6 x 12 = 72 games
* Total games = 90+72 = 162
#10 - GENERAL MANAGER TASKS & GAME PLAY INSTRUCTIONS:
Please refer to the
"Game Play Instructions Link" at our USFBL website for more information. Notes: It is expected that each GM rest both teams fully before the start of every new series. It is expected that each GM does not LOCK their MGR file.
#11 - ROSTER PROTECTIONS:
A GM may protect a
maximum of 26 players off their roster prior to the Annual Draft.
A GM may protect any player that does not appear in the up-coming SOMBB computer game season roster as a "NON-ROSTER". These NON-ROSTER players will be created by the Commissioner as a fringe player and they will be added to the season league file. These NON-ROSTER players will be given a "#" symbol next to their last name.
Free agents that are claimed are not eligible for roster protection unless the player was waived and the player was not released because of overusage.
#12 - THE ANNUAL DRAFT:
The USFBL will hold the online Annual Draft using the FLORY site.
The Annual Draft will consist of the following
players:
A. Roster Cuts from each owner
B. Free Agents from the previous USFBL year that appeared again in MLB
C. Rookies appearing on the new SOMBB season roster
D. Non-Roster players that did not appear in the previous USFBL year but,
re-appeared in MLB in the current season
Format in Year
#18:
All 15 rounds will be single pick selections. Round
16 is the final round of the draft whereby each remaining team that has not
reached 40 will draft until they reach 40.
An owner will finish their draft once they
have acquired 40 players.
An expansion owner will finish their
draft once they have acquired 45 players.
Any remaining draft choices for
this team can be traded before the teams last selection is made or these picks
will be forfeited.
Draft Order Determination:
The non-playoff teams ranked from 19th to 24th overall will enter a lottery pool.
* The 24th overall team - receives 6 tickets
* The 23th overall team - receives 5 tickets
* The 22nd overall team - receives 4 tickets
* The 21st overall team - receives 3 tickets
* The 20th overall team - receives 2 tickets
* The 19th overall team - receives 1 ticket
A lottery draw will conducted by the Commissioner to determine the draft order of the top 6 teams in Round 1.
No team in this lottery can drop more than 3 spots.
Round 2 through to Round 16 will use a traditional draft order based on the actual team Won/Loss record and how far a team had reached in the playoffs in the previous season.
In the event of a tie, the following tie breakers will be used in order: 1) Head to Head (Better Head to Head record receives better draft position), 2) Home Record & 3) Runs Differential
#13 - PLAYER WAIVERS:
An owner will use the waiver system when their team has exceeded the maximum 40
man roster limit
or 45 man roster for expansion teams.
#14 - FREE AGENCY:
A GM will use free
agency when their team has not met the minimum 40 man roster limit
or 45 man roster limit for expansion
teams.
If more than one owner claims the same player, then the team with the worst winning percentage at the conclusion of the block receives that player's rights. In case of a tie, the following tie breakers will be used in order: 1) Head to Head, 2) Home Record & 3) Runs Differential
GM Penalties:
The penalties listed below apply to each team whenever they must claim a player
to get back to their roster limit. This penalty applies even if a player
is waived and not overused. This penalty doesn't apply to teams
having to claim a player because of an unbalanced trade.
Claim 1 Free Agent: Lose 1 player
protection spot next year
Claim 2 Free Agents: Lose 2 player protections spots next year
Claim 3 Free Agents: Lose 3 player protections spots next year
Claim 4 Free Agents: Lose 4 player protections spots next year
Claim 5 Free Agents or more: Lose 5 player protection spots next year
New owners taking over for an open and existing team will have all team & player penalties over-turned.
#15 - TRADING:
The trade deadline occurs at the end
of Block 6. Trading is not permitted after this block and until the World
Series Champion is determined.
Trade Approval Procedure:
* Both owners must confirm their trade to the Commissioner via email.
* The Commissioner will verify the players and/or draft picks involved are
accurate & will then approve the trade.
* The Commissioner will announce the trade to the league.
Approved trades that occur during a block will become effective for the
next block.
Trades that are not
Permitted:
* Trading draft picks further than the next USFBL season.
* Trading of "future considerations".
Trade Petitions:
* Any owner may petition a trade that they feel is unfair.
* These owners should email the Commissioner within 72 hours of the league
wide announcement indicating their notion to petition a trade.
* The Commissioner will set-up a Poll at the FLORY SITE for
league wide vote.
* In order to revoke the trade, a minimum 75% rejection vote is needed.
* The Commissioner may decide to use
any non-votes for or against the trade.
* If the vote fails to revoke the trade, then the petitioning owners will
shift their R5 Draft Pick to the end of R6 in next seasons Annual Draft.
* If the owner does not have a R5 Draft Pick to shift, the penalty will
revert to the next lowest available pick for that season.
* During the petition the traded players will be placed on their new teams
and are eligible to participate in that teams block of games.
* If the petition is successful, the traded players will immediately
return to the original teams for the next block.
* If the petition is successful, the owners involved in the trade are free
to re-negotiate the trade for approval.
#16
- STADIUMS:
Each team will play in a Major League Baseball Stadium as rated by SOMBB with no modifications.
An owner is
contractually obligated to a life-time lease of their stadium unless the
following conditions occur:
1. The Stadium is demolished in order to build a new one in the city.
Under this
condition, the owner may elect to transfer to this new stadium or move into
any vacant stadium in the league.
2. The Stadium is no longer available due to relocation.
Under this condition, the owner may elect to transfer into any vacant stadium in
the league.
3. Every 3 years via a draft process. The draft order will
be determined based on how long an owner has been part of the league. The next
stadium draft is schedule for the 2021 season.
#17 - REGULAR SEASON PLAYER USAGE:
USFBL defines a MLB PA = (AB+BB). HBP do not count.
Un-carded players cannot appear in any USFBL
game.
Any abuse of player positioning or usage rules during a regular season game
will result in this player becoming a free agent.
BATTERS:
650 MLB PA and over are unlimited
649 MLB PA and under are limited to 110% USFBL PA usage (rounded down)
75 MLB PA and under are eligible to be drafted but are ineligible for regular
season play except for Catchers who will use 50 and more
MLB PA.
Stolen Bases are unlimited
Players should only appear in positions that they
are rated for except for Outfielders.
STARTING PITCHERS:
Limited to actual MLB GS & 110% of MLB IP (rounded down) with a minimum of 25 MLB IP required
SP under 25 MLB IP are eligible to be drafted but are ineligible for regular
season play
Only * rated SP may pitch on 3 days rest.
All other rated SP require a minimum of 4 days off between starts.
Only Pitchers rated as a SP can be used as a starter.
SP may only be removed from a game if they meet one of these milestones:
* 3 IP minimum
* 5 Runs allowed minimum
* 50% of their Pitch Count minimum
SP may only appear in relief in an
extra inning game under these conditions:
* A team is down to their last Reliever & this pitcher has reached his
pitch count limit
* The game is in the 12th Inning
* A team is trailing by a minimum of 10 runs
* The SP is eligible to pitch based on the required minimum days of rest
* If a SP is used in relief, he will require 3 days of rest before his next start.
For the 2021 Season only:
STARTING PITCHERS:
RELIEF PITCHERS:
25+ MLB IP - RP are limited to 110% of MLB IP (rounded down).
0-24 MLB IP - RP are eligible to be drafted but are ineligible for regular season
play.
For the 2021 Season only:
RELIEF PITCHERS:
SPLIT ROLE PITCHERS:
Eligible Split Role pitchers that appear as a SP and/or RP in the USFBL are limited to both the SP and RP pitching rules
Split Role pitchers must have 4 days rest after a relief appearance before they
are
eligible to make a Start.
For the 2021 Season only:
SPLIT ROLE PITCHERS:NOTE: In addition to the free agency penalty, any player that exceeds the usage rules will also be released to free agency in the next block or series. One free agent penalty will apply to each player overused. The Commissioner reserves the right to have any game replayed.
Some examples using the 2021 Season only rules:
Batters:
#18 - POST SEASON PLAYER USAGE:
USFBL defines a MLB PA = (AB+BB). HBP do not count.
Un-carded players cannot appear in any post
season game.
BATTERS:
75 MLB PA and under are not eligible for post season play
500 MLB PA and over are unlimited
76 MLB PA and over and 499
MLB PA and under are limited to 10% of MLB
PA rounded up per series
except for Catchers.
Catchers: 50 MLB PA and over and 499 MLB PA and under are limited to 10%
of MLB PA rounded up per series.
Stolen Bases are unlimited
Players should only appear in positions
that they are rated for except for Outfielders.
COMMISH: 25
MLB PA and under are not eligible for post season play
COMMISH: 167 MLB PA
and over are unlimited
COMMISH: 26 – 166
MLB PA are limited to 3x MLB PA x 0.1 (10%) rounded up per series except for
Catchers.
COMMISH: Catchers 17
– 166 MLB PA are limited to 3 x MLB PA x 0.1 (10%) rounded up per series
STARTING PITCHERS:
5 MLB GS and under are not eligible for post season play.
6 to 14 MLB GS are limited to 1 GS per series.
15 to 29 MLB GS are limited to 2 GS per series.
Only * rated SP are eligible to start 3 games in a Post Season Series. If
that Pitcher starts 3 times in a series then in the following series he is
limited to 2 starts.
COMMISH: 2 MLB GS
and under are not eligible for post season play
COMMISH: 3 – 5 MLB
GS are limited to 1 GS per series
COMMISH: 6 – 10 MLB
GS are limited to 2 GS per series
SP may only be removed from a game if they meet one of these milestones:
* 3 IP minimum
* 4 Runs allowed minimum
* 50% of their Pitch Count minimum
SP may only appear in relief in an
extra inning game under these conditions:
* A team is down to their last Reliever & this pitcher has reached his pitch
count limit
* The game is in the 12th Inning
* The SP is eligible to pitch based on the required minimum days of rest
* If a SP is used in relief, he will require 3 days of rest before his next start.
RELIEF PITCHERS:
24 MLB IP and under are not eligible for post season play.
25 MLB IP and over are limited to 10% of
MLB IP (rounded down) per series.
COMMISH: 8 IP and
under are not eligible for post season play.
SPLIT ROLE PITCHERS:
Split Role pitchers that do not meet the minimum GS limit but, do meet the IP
limit can appear only as a RP in the post season.
Split Role pitchers that appear as a Starter and as a Relief Pitcher are limited
to both the Starting Pitcher and Relief Pitcher limit rules per series.
Split Role pitchers must have 3 days rest after a relief appearance before being
eligible to make a Start.
COMMISH: NO CHANGES
NOTE: In addition to the free agency penalty, any player that exceeds the usage rules will be released to free agency in the next block or series. One free agent penalty will apply to each player overused. The Commissioner reserves the right to have any game replayed.
#19 - POST SEASON SCHEDULE:
A 5 seed playoff system in each league is used to determine the qualifying
teams for post season.
Division winners in each league will receive seeds #1 & #2. The next 3 best teams in each league will receive the wild card seeds #3, #4 & #5.
Tie breakers will be settled by; 1) Head to Head (Better Head to Head Record receives the better seeding), 2) Home Record (Better Home Record receives the better seeding) & 3) Runs Differential (Better Runs Differential receives the better seeding).
There will be 3 days of rest between the end of the regular season and the first game of the post season. There will be 2 days of rest between playoff rounds.
Owners must set their 26 man active roster before the start of the playoffs. Owners can make changes to this active roster after each series, however; the following rules apply: 1) any SP that will appear in any series must be included in the 26 man active roster and cannot be removed (similar to the rule in the regular season); and 2) you require a backup at each fielding position (similar to the rule in the regular season).
It is recommended to try NETPLAY for all post-season action, however; if time doesn't allow the GMs may decide to exchange MGR files to finish the series. The Commissioner will provide a link to a discord site to help facilitate NETPLAY.
Each series will be a best of 7 using the
format 2H, 3A, 2H.
Round 1: Seed #5 Vs. Seed #4.
Round 2: Seed #1 Vs. Winner
from Round 1, Seed #3 Vs. Seed #2
Round 3: League Championship
Series
Round 4: World Series
In the World Series, the team with the best W/L regular season record will
receive home field advantage.
The home team will dictate the style of league play ie., DH Vs. Non-DH.
In the event of a tie, the following tie-breaker rules will be used in order:
1) Head to Head, 2) Home Record & 3) Runs Differential.
#20 - MEMBERSHIP DUES:
The USFBL does
not require any league dues. The Commissioner will provide the
Championship owner with a plaque to celebrate their victory. If a
GM would like to donate funds towards the league to help in this
manner, please just contact the commissioner for details.
#21 - EXPANSION TO 24 TEAMS -
YEAR XII - 2008 SEASON:
Current Teams: 20
Expansion Teams: 4
1. The Expansion Draft Format:
i) Each existing team will protect 10 players.
ii) The Expansion Draft will have 6 Rounds.
iii) Each existing team will lose 1 player maximum per round thus, each
expansion team will have added 5 players to their roster after each round and 30
players after the draft is complete.
iv) Once an existing team loses a player they will be allowed to protect 2
additional players.
v) Expansion teams under no circumstances are allowed to trade these draft
picks.
vi) A lottery will be held to determine the draft order between the expansion
teams.
vii) The Expansion Draft will be serpentine style thus, the team that picks #1
in Round 1 will pick #4 in Round 2 and the team that picks #4 in Round 1 will
pick #1 in Round 2.
viii) Any player on an existing teams Year XI roster if unprotected is available
to be drafted.
ix) Free Agents as determined at the end of the Year XI season are not available
in this Expansion Draft.
2. Roster Cuts will work as follows in Year XII (1st Season):
a) The Expansion teams have the choice to protect up to 30 players.
b) The Existing teams have the choice to protect up to 26 players.
c) All cut players will be released to the Annual Draft player pool.
3. The Annual Draft in Year XII (1st Season) will work as follows:
i) A lottery will be held to determine the draft order between the expansion
teams.
ii) The team that picks #1 in R1 will pick #28 in R1 and #4 in R2 and #1 in R3
thus, the team that picks #4 in R1 will pick #25 in R1 and #1 in R2 and #4 in
R3.
iii) Expansion teams will pick #1, #2, #3, #4 in each round of the Annual Draft.
iv) An additional Round 1 draft pick will be given to each expansion owner.
v) These additional draft picks will be placed at the end of Round 1 (#25, #26,
#27, #28).
vi) There will be no lottery held between the existing teams for the #5 and #6
picks in Round 1 for this season.
vii) Existing teams will complete their draft once they reach 40 players.
viii) Expansion teams will complete their draft once they reach 45 players.
4. The Annual Draft in Year XIII, XIV (2nd and 3rd Seasons) will work as
follows:
i) An additional Round 1 draft pick will be given to each expansion team.
ii) This additional draft pick will be placed at the end of Round 1 using the
same order the expansion teams select in Round 1.
iii) Existing teams have the choice to protect up to 26 players.
iv) Expansion teams have the choice to protect up to 30 players.
v) Existing teams will complete their draft once they reach 40 players.
vi) Expansion teams will complete their draft once they reach 45 players.
5. Season XV (4th Season) and beyond:
a) Each team follows the same rules as written in the USFBL constitution at that
time.
6. Compensation Draft Picks to the Existing teams:
A. Take the draft position at which each team loses a player over each of the 6
rounds of the expansion draft using a weighted system that values players
drafted in R1 more than those picked in other rounds. This system is to
compensate the existing teams with a bonus draft pick based on the market value
of the players they lost relative to the other existing teams in the USFBL.
Weighted System:
Draft Position the player is taken in R1 x 1
Draft Position the player is taken in R2 x 2
Draft Position the player is taken in R3 x 3
Draft Position the player is taken in R4 x 4
Draft Position the player is taken in R5 x 5
Draft Position the player is taken in R6 x 6
Using an example;
R1 - TOR loses a player with the #4 pick x 1 = 4
R2 - TOR loses a player with the #6 pick x 2 = 12
R3 - TOR loses a player with the #1 pick x 3 = 3
R4 - TOR loses a player with the #20 pick x 4 = 80
R5 - TOR loses a player with the #6 pick x 5 = 30
R6 - TOR loses a player with the #17 pick x 6 = 102
= 4+12+3+80+30+102 = 231
B. Then tabulate the existing teams from lowest weighted value number to the
highest weighted value number. The lowest weighted number would correlate with
the team that had the best talent from their depth chart selected in the
Expansion Draft.
C.
Teams rated between 1-5 = Bonus R1 pick in the Year XII draft
Teams rated between 6-10 = Bonus R2 pick in the Year XII draft
Teams rated between 11-15 = Bonus R3 pick in the Year XII draft
Teams rated between 16-20 = Bonus R4 pick in the Year XII draft
D. These supplemental picks would be slotted at the end of each round. In R1,
these supplemental draft picks would be slotted after the expansion teams bonus
draft picks.
E. The order of the supplemental picks described above would be based on the
weighted values determined in A. The team with the lowest weighted value number
picks ahead of the team with the higher weighted value number.
F. The compensation pick only applies to Year XII.